R4 Cheat Code Editor Mac

Size: 398kb
Language:English
Updated Date: 2007-4-16 15:40:01
Version: 1.01
Instructions:R4 DS Cheat code editor v1.01

Hi I have got an R4 for the DS. I download European roms and I'm having trouble with pokemon pearl cheat codes. Although I have downloaded the EU version and there are codes for the game, it doesn. The R4 Action Replay Cheat uses for the creation and edition of user's database, either supports the user manual input or XML files import. Instruction Manual can be found here. Cannot be opened on Mac because Mac doesn't allow.exe files without the help of another program. Import the cheat code of the XML file, if there are some cheat codes in the current database, the imported data will be added behind these cheat codes. Once you've copied your files, games and and saved games, you should format the games chip (SDRAM) using a Windows PC and formatting the chip as FAT32.

Instruction Manual for R4 Action Replay Cheat

Starts from the v1.08 official version, the R4 supports Action Replay function, simultaneously supports the official Action Replay database and the user database. The R4 Action Replay Cheat uses for the creation and edition of user's database, either supports the user manual input or XML files import.

1/ Instruction of Menu

After start, main interface shows as below:

First, let's introduce the manual items one by one as below:

File(F) — >New cheat database

Create a new cheat database, and delete the current data (before deleting there will be a prompt about whether to preserve).

File(F) — >Open cheat database…

Open the cheat database users already have, if there are some cheat codes in the current database, the opened data will be added behind the cheat codes, to use this function will complete the merge of several databases.

File(F) — >Save cheat database…

Save the current cheat database to the user database (please preserve it as a usrcheat.dat file and put it under the _system_ folder).

File(F) — >Import XML file…

Import the cheat code of the XML file, if there are some cheat codes in the current database, the imported data will be added behind these cheat codes.

File(F) — >Exit

Exit the current application program (before exiting, there will be a prompt about whether to preserve).

Code(C) — >Add game

Add a game item behind the current database.

Code(C) — >Add folder

Add a folder item behind the current game; the R4 Action Replay only supports the level one folder structure.

Code

Code(C) — >Add cheat

Add a cheat item behind the current game or folder.

Code(C) — >Delete selection

Delete the current item (delete game, folder or cheat items in one time)

Help(H) — >About

Information of the version of Cheat Code Editor.

2/ Adding Cheats Mannually

a/ Create a new cheat database

A new cheat database will be created each time when starting the Action Replay cheat or press 'File (F) —>New cheat database', input a description on the 'Description: ' place, and the information shows on the bottom line of the R4 cheat interface under screen.

b/ Create a game

Press the 'Code(C)—>Add game' to add a game item, as picture shows below:

Input the name of game on the 'Game name: ' place, the information shows on the top line of the R4 cheat interface above screen.

'Game ID:' is composed by two parts, the first 4 letters are for the game 'Game code', the last 8 hexadecimal numbers for the game crc code, used for the match of the cheat and the corresponding game.

c/ Create a folder

Press the 'Code(C)—>Add folder' to add a folder item, as picture shows below:

'Folder name:' is used for description of the folder name, the selection 'Note:' is used for the description of some attentions.

If selecting 'One Hot' then, indicates that only one cheat code can be selected under the folder; otherwise, indicates that more than one cheat codes can be selected under the folder.

d/ Create a cheat

Press the 'Code(C)—>Add cheat' to add a cheat item, as picture shows below:

'Cheat name:' is used for description of the Cheat name, the selection 'Note:' use for the description of some attentions.

'Cheat data:' use for input the cheat code, indicated with 16 hexadecimal numbers, every 8 numbers place a space, please certainly press 'Update Code' button after input completed in order to add the data into the database, otherwise it will be lose.

Code

3/ Preservation and Opening of the cheat database

After input finished, press 'File(F)—>Save cheat database…' to preserve the database ( please preserve as a usrcheat.dat file, and put it under the _system_ folder), as picture shows below:

In the preserved process, if certain games do not have any folders or cheat codes at all, then the cheat codes means insignificant that therefore cannot be preserved in usrcheat.dat.

The most amounts of preserved database files is 800 games, the biggest size of database is 4MB.

If need to edit the database before the opened, please press ' File(F) — >Open cheat database… ' to open the old database files, as picture shows below:

Please be aware that if the current database already have some games, the opened database will be added behind these games, use this function will complete the Merge of several databases. (Recommended to remove the duplicated games).

The most size of the opened database supports 4MB.

R4 Cheat Code Editor Mac Free

4/ Import of the XML files

There are some XML cheat database in the internet, by press the 'File(F)—>Import XML file…' to complete the import of the XML files, as picture show below: If import is failed, please check whether the file format is correct or not, or email this file to R4 team, engineers will analysis it.

R4 Cheat Download

After import is ended, a picture shows below:

5/Other Introduction

R4 Cheat Code Editor Mac Os

All the descriptions of cheat are recommended in English, which means it can be used and showed on all of the R4 versions.

If the description is in Chinese, traditional Chinese or Japanese, then it can only be used on this specified R4 version, and shows invalid character on other versions.

The descriptions of the database and game name cannot be too long; otherwise it will exceed the scope of one line and shows in disorder.